What is Postmortem?

Political Narrative-adventure playing an Agent of Death who must take ONE life that could change the fate of a conflict-torn Nation!
Think The Walking Dead meets Home and The Last Express, with a dash of To The Moon!

Freeform exploration with Rich dialogue
What might you learn searching the fundraising Gala and talking to patrons? Perhaps the less you know the better?

Meaningful choices and Unintended Consequences
Can your choice change the fate of a Nation? What other result could your meddling have?

Cast of ambitious and influential characters
What if they die? More importantly... what if they live?

Complex setting of violent domestic conflict and industrial revolution
A devastated country - but is it your place to fix it? What if your educated guess is wrong?

Dynamic and surprising Ending
The choice is *entirely* up to you - but what other factors may be affecting the outcome?

Online Stats to compare Your Choices with
Anonymous aggregate stats of everyone's playthroughs will let you see how your own choices compare! Are you one of the good guys?

Official Trailer Video

(Video courtesy of Vertigo Teaparty)

PCGamer Said:

"... example of how to write nuanced characters with a reach into complex late-game branching narratives ... which happens little elsewhere in videogameland." - Cara Ellison, PCgamer.com




Quick FAQ

What Platforms is it for?

Currently, only a PC release is planned.

Is it free?

The base game is free, and due to very encouraging feedback we are also offering a paid Extended Cut with an extra character and Bonus Content as a Thank You to supporters :)

Does it have DRM?

Nope! We're going by the honor system - support us, we'll support you :)

Who developed this game?

Me with the help of other talented artists, composers and writers. It is now proudly under my new company, Unbound Creations LLC!

When will it be released?

It's out now - GRAB IT!

PCGamer Said:

"... example of how to write nuanced characters with a reach into complex late-game branching narratives ... which happens little elsewhere in videogameland." - Cara Ellison, PCgamer.com


USGamer Said:

"... video games can function as a medium for important messages and Postmortem is a prime example of that." - Cassandra Khaw, USGamer.Net


IndieStatik also:

"Postmortem has a very intriguing premise and is a game for those who enjoy critical thinking and big town politics."
- Chris Priestman, IndieStatik


Dev Team and Contributors

Jakub ("Koobazaur") - Lead Designer and Programmer

J. Flynn - Graphic Artist

Noah "HeartGear" Page - Graphic Artist

Felix Davin - SFX Contributor

Faetal - Music Contributor

Matt "Balancewheel" - Writing Contributor

Christian Porter - Writing Contributor

A bit about Jakub...

I am a travelling Cinematographer, Game Programmer and Web Developer currently living in Los Angeles. Aside from hobby game programming since me tweens, I have worked for two years at a small indie studio that published two titles for PCs and consoles. I also have a Masters in Comparative Ethnic Conflict which, as you can see, inspired much of the setting for the game. If you're still curious you can find more details about me here!